Design studio

The body
first.

We design experiences that are felt in the body, not just seen on a screen.

Still Co. designs experiences that begin with the body. We are interested in how technology can be felt – through touch, rhythm, and shared experience. Play is part of how we think.

Pulse

A breathing experience built around touch and shared rhythm.

Get Pulse

Not another breathing app.

  • No targets
  • No streaks
  • No optimisation
  • Just interaction
  • Touch to begin
  • Solo, couple, and social modes
  • Shared breathing interaction
  • Subtle haptics
  • Quiet insights
  • Focus modes for daily rhythms
01

The body comes first

02

Experience over explanation

03

Sharing control calmly, not being controlled

04

Play as a way of understanding

Pulse is the first thing we've made. There is more. We are interested in playful, physical systems — experiences that are shared, felt, and genuinely hard to describe until you try them.

We collaborate with designers, researchers, and organisations interested in embodied interaction and play.

Contact us

Occasional updates. No noise.